anthony wrote:...I think I'll remove the use of the integer support sized 3 lobe lancoz in these examples.
Or add it as a separate 'resize technique'.
I agree: Focus on regular orthogonal Lanczos, ideally used with an HDRI compile (to minimize clipping between orthogonal passes).
The reason is that "sigmoidization" appears to be so good at removing offensive Lanczos jaggies that there is no need to smooth them out with EWA. They are slightly reduced with Radius3, but it's not something that jumps at you. And orthogonal Lanczos is slightly sharper, so it's a toss. I'll go for sharp.
You can keep the Radius3 examples under "if combined with another experimental method..." but my experience is that at 8,50%, my current favorite setting, the only difference is that orthogonal Lanczos is very slightly sharper. So it makes sense to skip Radius3 from this example.
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I wish I had time to experiment a lot (or pass it through Adam's test software) but...