Search found 188 matches
- 2013-03-29T22:07:44-07:00
- Forum: Bugs
- Topic: [solved] Lab: "a" &" b" leaking into L in RGB round-trip?
- Replies: 11
- Views: 26648
Re: LAB: A&B channels leaking into L?
That is correct. (Except that they are called a and b, not A and B.) And I thought "fully saturated" have different implications in "Lab" and "RGB". Under "Lab", no matter how we manipulate "a" and "b", "L" should not be affected. Even if it is converted to 8-bit RGB and got rounded or truncated ...
- 2013-03-29T20:10:33-07:00
- Forum: Bugs
- Topic: [solved] Lab: "a" &" b" leaking into L in RGB round-trip?
- Replies: 11
- Views: 26648
Re: LAB: A&B channels leaking into L?
I thought A and B control the "hue" and "saturation" only... having no effect on luminance.
- 2013-03-29T18:27:23-07:00
- Forum: Bugs
- Topic: MinGW / Windows distribute-cache.c build err
- Replies: 5
- Views: 8396
Re: MinGW / Windows distribute-cache.c build err
Awesome, thanks! By the way, can you give the steps you use to build on MinGW + windows? I was having some issues due to pthread and such (which I ironed out using the pthread for windows port) but I want to check if there is a better / easier way I once worked out a way to compile it under mingw32 ...
- 2013-03-29T15:30:15-07:00
- Forum: Bugs
- Topic: [solved] Lab: "a" &" b" leaking into L in RGB round-trip?
- Replies: 11
- Views: 26648
[solved] Lab: "a" &" b" leaking into L in RGB round-trip?
Found something strange.... convert.exe -respect-parentheses \ rose: -set colorspace sRGB -colorspace LAB \ -channel R -separate placebo_%d.png convert.exe -respect-parentheses \ rose: -set colorspace sRGB -colorspace LAB \ -channel G -sigmoidal-contrast 9,50% \ -channel B -sigmoidal-contrast 9,50 ...
- 2013-03-28T10:13:41-07:00
- Forum: Users
- Topic: Alternative to modulate command to increase Saturation
- Replies: 40
- Views: 81924
Re: Alternative to modulate command to increase Saturation
If it is a problem of "-separate", "b_0.png" should have been fine.
but "b_0.png" is wrong (in the same way) even if I put "RGB", "LUV", "HCL", etc. in place of "sRGB" in the middle.
but "b_0.png" is wrong (in the same way) even if I put "RGB", "LUV", "HCL", etc. in place of "sRGB" in the middle.
- 2013-03-28T05:56:35-07:00
- Forum: Users
- Topic: Alternative to modulate command to increase Saturation
- Replies: 40
- Views: 81924
Re: Alternative to modulate command to increase Saturation
@henrywho: if you want to increase saturation while leaving the L of Lab unchanged, the obvious way is to do it in Lab space. The a and b channels both record saturation as the distance from 0.5, that is a=b=0.5 (in the range 0 to 1) represents zero saturation. So apply the same "-sigmoidal ...
- 2013-03-27T21:44:37-07:00
- Forum: Bugs
- Topic: L in HCL is not Luminance! (my error)
- Replies: 11
- Views: 27783
Re: L in HCL is not Luminance!
I am using Win32 Q16 static compile: Version: ImageMagick 6.8.3-5 2013-02-24 Q16 http://www.imagemagick.org Copyright: Copyright (C) 1999-2013 ImageMagick Studio LLC Features: DPC OpenMP convert.exe rose: -set colorspace srgb -colorspace hcl -channel R -gamma 1 +channel -colorspace lab -channel R ...
- 2013-03-27T05:18:53-07:00
- Forum: Users
- Topic: Alternative to modulate command to increase Saturation
- Replies: 40
- Views: 81924
Re: Alternative to modulate command to increase Saturation
Actually, I am trying to increase the saturation so "-gamma 1.5" seems more appropriate.... except that I am looking for a way not to touch the pixels with high saturation.... something like "if saturation > threshold then untouch else increase it". Looking for some simpler way other than masks ...
- 2013-03-26T22:03:09-07:00
- Forum: Users
- Topic: Alternative to modulate command to increase Saturation
- Replies: 40
- Views: 81924
Re: Alternative to modulate command to increase Saturation
Just tried something like:
convert.exe input.png -set colorspace srgb -colorspace hcl -channel G +sigmoidal-contrast 3.5,49% +channel -colorspace srgb output.png
Not bad.... but I need something asymmetric so as not to de-saturate the high-saturation areas. Do u guys have any idea?
convert.exe input.png -set colorspace srgb -colorspace hcl -channel G +sigmoidal-contrast 3.5,49% +channel -colorspace srgb output.png
Not bad.... but I need something asymmetric so as not to de-saturate the high-saturation areas. Do u guys have any idea?
- 2012-12-11T23:15:20-07:00
- Forum: Digital Image Processing
- Topic: 5 new interpolation kernels
- Replies: 10
- Views: 36032
5 new interpolation kernels
For whoever interested, *.mp4 has posted five interpolation kernels in Doom9:
http://forum.doom9.org/showthread.php?t=166080
http://forum.doom9.org/showthread.php?t=166080
- 2012-12-01T09:12:24-07:00
- Forum: Users
- Topic: Oriental languages Japanese, chinese, Korean, etc
- Replies: 3
- Views: 7816
Re: Oriental languages Japanese, chinese, Korean, etc
try specifying a font like Arial Unicode MS or PMingLiU
- 2012-11-20T19:00:44-07:00
- Forum: Users
- Topic: Resizing working very slow
- Replies: 7
- Views: 14807
Re: Resizing working very slow
Agreed with fmw42.
A sharpened JPEG saved at a lower quality may have similar size as a smoother JPEG saved at a higher quality.... but looking much worse.
A sharpened JPEG saved at a lower quality may have similar size as a smoother JPEG saved at a higher quality.... but looking much worse.
- 2012-11-20T17:33:52-07:00
- Forum: Developers
- Topic: getting rid of Windows registry entries
- Replies: 2
- Views: 8325
Re: getting rid of Windows registry entries
Or search in the following order:
1) same directory or specific subdirectory of convert.exe/magick.exe
2) environmental variable (e.g. MAGICK_CONFIGURE_PATH)
3) HKCU
4) HKLM
1) same directory or specific subdirectory of convert.exe/magick.exe
2) environmental variable (e.g. MAGICK_CONFIGURE_PATH)
3) HKCU
4) HKLM
- 2012-11-20T17:27:33-07:00
- Forum: Users
- Topic: Resizing working very slow
- Replies: 7
- Views: 14807
- 2012-11-16T22:44:17-07:00
- Forum: Digital Image Processing
- Topic: Resize and resample in alpha-multiplied light
- Replies: 5
- Views: 146220
Re: Resize and resample in alpha-multiplied light
Last week I was resampling some large web banners (with transparency) into small paletted (8bit) icons. I also ended up with flatten-then-resample: convert big_banner_with_alpha.png -set colorspace srgb +repage \ -colorspace lab -background white -flatten \ -define filter:window=Quadratic -define ...